Instructions Können Schweine fliegen?

- Board Game

Family Game, Party Game

group 2 - 8 Deutsch

Objective of the Game

Do Pigs Fly? is a fun and simple children's game aimed at enhancing players' memory skills and their trust in intuition. The objective is to collect as many cards as possible by correctly guessing what abilities certain animals have.

Components

  • 110 Cards: Each card shows an animal and asks a question about its abilities (e.g., "Can it swim?").
  • Game Chips: Used to mark correct answers.

Setup

  1. Shuffle the cards thoroughly and form a draw pile placed face down in the center of the table.
  2. Each player takes five chips to mark their answers. If more than four players, divide the chips so each player has an equal amount.
  3. Choose a starting player to draw the first card.

Gameplay

  1. The starting player draws the top card from the draw pile and places it face up in the center of the table.
  2. The question on the card is read out loud (e.g., "Can an elephant fly?").
  3. All players, including the starting player, place one of their chips facedown in front of them to give their answer. A chip means "Yes", no chip means "No".
  4. Once all players have made their choice, they reveal their chips simultaneously.
  5. The back of the card is checked to reveal the correct answer.
  6. Each player who answered correctly adds the card to their score pile.
  7. Chips are returned, and the next player clockwise becomes the new starting player.

End of the Game

The game ends when all cards have been played or when a player is out of chips. The winner is the player with the most cards.

Strategic Tips

  • Know Your Animals: A good knowledge of animals and their traits increases the chances of correct answers.
  • Bluff: Try to confuse other players with tactical behavior.
  • Remember Information: Even if you lose, store information for future rounds.

Variations

  • For younger players, introduce the rule where a small hint can be given after the first draw and reading of the question.
  • For older players or adult rounds, invent additional false answers to include in the discussion to increase difficulty.
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