Objective of the Game
In Dungeons & Dragons, often abbreviated as D&D, players take on the roles of heroes in a fantasy world, working together to embark on adventures, complete quests, and defeat enemies.
Game Components
To play Dungeons & Dragons, you will need: - A Dungeon Master (DM) who guides the story and describes the world. - Character sheets for each player to document abilities, hit points, and equipment. - A set of polyhedral dice, including the iconic 20-sided die (d20). - Handbooks such as the Player's Handbook, the Monster Manual, and the Dungeon Master Guide (optional).
Setup
- Character Creation: Each player creates a character using the Player's Handbook, choosing race, class, and background.
- The Dungeon Master prepares the campaign, crafting scenarios, maps, and adversaries, thus creating the world the players will explore.
Gameplay
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The Dungeon Master sets the scene, e.g., a village threatened by goblins. Players take turns describing their characters' actions.
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Performing Actions: For challenging or uncertain actions (e.g., attacking an enemy, breaking down a door), roll a d20. The DM compares the roll (plus relevant modifiers) to the difficulty class to determine success.
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Combat: Combat is divided into rounds. Each round has:
- Roll for initiative: Determines the order of turns in the combat.
- Attack and Defense: The attacker rolls a d20, adds their attack modifier, and compares it to the opponent's Armor Class (AC).
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Roll for damage: On a successful attack, damage is rolled, which is then deducted from the opponent's hit points.
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Role-playing and Exploration: Between combats, players explore the environment, interact with NPCs (non-player characters), and gather clues.
Winning Conditions
The goal is to complete the quests and finish the campaign successfully. What