Objective of the Game
Tekumel, also known as "Empire of the Petal Throne", is a fantasy game inspired by role-playing systems. The goal is to undertake adventures in the fantastical universe of Tekumel. Players assume the roles of characters in this world, navigating through social and political conflicts as well as dangerous missions.
Game Components
- Pre-created fantasy world with maps and descriptions
- Dice (primarily D20 and D6)
- Character sheets
- Rulebooks and adventure guides
Setup
- Character Creation: Each player creates a character with various attributes like strength, dexterity, and intelligence. The choice of race and character profession also affects abilities.
- Reading the Background Story: Since Tekumel is a world significantly different from Earth, it is essential to get acquainted with its culture and history.
- Role Allocation: One player takes on the role of Game Master, responsible for narrating the story and describing the world.
Game Flow
Turn Structure: The game is turn-based. During each turn, players can choose actions for their characters. The Game Master describes the surroundings and non-player characters (NPCs), to which players react.
- Making Decisions: Players decide what actions to take - this can involve searching a room, engaging in dialogue with NPCs, or battling creatures.
- Rolling Dice: Many actions require a dice roll to determine the success of the action. Important dice include the D20 for combat and skill checks, and the D6 for damage calculation.
- Game Master Reacts: The Game Master describes the outcomes of players' actions based on dice results and story progression.
Special Rules and Strategies
- Cultural Adaptation: As Tekumel is a complex cultural setting, it's important to understand the various races, religions, and languages.
- Resource Management: Strategically planning the use of resources within the game, such as equipment, spells, and followers, enhances the group's survival chances.
- Social Interaction: Players often need to proceed diplomatically and adapt to local socio-political circumstances.
Game Duration
An adventure can take multiple sessions, depending on the complexity of the story being told and the number of players involved.