Instructions Tippi Toppi

- Card Game

Cooperative Game, Family Game, Strategy

group 1 - 4 Deutsch

Objective

"Tippi Toppi" is a cooperative card game where players work together to complete all mission cards before the draw pile is exhausted. It requires planning, strategic thinking, and teamwork.

Components

  • 90 playing cards, divided into colored cards (numbered 1 to 9 in four colors) and mission cards
  • 12 mission cards with specific requirements

Setup

  1. Shuffle colored cards: Shuffle the colored cards well and deal them equally among the players.
  2. Place mission cards: Shuffle mission cards and place them as a face-down deck. Flip the top four cards face-up in the middle.

Gameplay

  • Order of play: Players take turns, each choosing one of the following actions:
  • Play a card from their hand to the discard pile.
  • Draw a colored card (always one per round).
  • Declare a mission card as completed if its conditions are met on the board.

  • Discarding colored cards: These can be played to the common discard pile. The goal is to play the colored cards to meet the dictates of the mission cards.

Completing Missions

The mission cards are the goals of the game with specific conditions, such as "three cards of the same number in different colors" or "a descending sequence".

  • Example: If a mission card requires "three cards of the same number," players must collectively ensure this combination appears on the table.

Ending a Round

  • A round ends if players can no longer draw colored cards or all missions are completed.

Special Features and Strategy

  • Communication: Players may not discuss their hand cards openly. This increases the difficulty, requiring successful strategy and tactic to play cards secretively yet effectively.
  • Coordination: Being a cooperative game, it's essential for players to agree on the strategy without disclosing their entire hand.
  • Timing: Good timing is crucial. Players must think carefully about when to complete missions to avoid running out of cards too soon.

End of the Game

The game is won when all missions are completed before the colored card draw pile is emptied. The game is lost if players run out of suitable cards to complete missions.

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