Instructions Jeu des petits chevaux

Ludo - Board Game

Family Game, Strategy

group 2 - 4 Deutsch

Objective

The objective of Jeu des petits chevaux is to move all four of your pieces from your starting area to the finish area before other players do so.

Components

  • A board with a spiraling track
  • Four pieces per player, usually in different colors
  • A six-sided die

Setup

Each player chooses a color and places their four pieces on their respective starting area, known as the "home base."

Gameplay

  1. Determine Turn Order: Players roll the die to determine who goes first. The player with the highest number starts the game.

  2. Getting Started: To move a piece from the home base to the start space, a player must roll a six. The player can then make an additional roll and move.

  3. Moving Pieces: Players take turns rolling the die and moving one of their pieces the rolled number of spaces clockwise along the track.

  4. Capturing Pieces: If a player lands on a space occupied by another player's piece, the latter is "captured" and returned to its starting base.

  5. Reaching the Finish: To move a piece into the exact finish space, the player must roll the exact number required to reach it.

  6. Extra Turns: Rolling a six grants an additional turn.

Special Rules

  • Strategy: Decide when to bring a new piece into play versus advancing pieces already on the track.
  • Blocking: Two of your pieces on a space block other players.
  • Risk vs. Safety: Balance aggressive play to knock others back and safely advancing your pieces to the finish.

Winning the Game

The game concludes when a player successfully moves all four pieces into the finish.

Tips

  • Stay Alert: Always consider the possibility of rolling a six and plan your moves accordingly.
  • Maximize Sixes: Use every opportunity when rolling a six to bring more pieces into play or to capture opponents' pieces.
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