Pasur (also known as Basra or Bousra)
Objective:
The objective of Pasur is to score points by capturing cards from the table and achieving "Bousra," a special scoring system in the game.
Number of Players:
Pasur can be played with 2 to 4 players, although 4 players is the most common variation.
Deck of Cards:
The game is played with a standard 52-card deck, without jokers.
Starting the Game:
- A dealer is chosen.
- The dealer shuffles the cards and deals four cards to each player.
- Four cards are also dealt face up in the middle of the table.
- The remaining cards form the draw pile.
Gameplay:
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Players take turns clockwise, and each player tries to match cards in their hand with those on the table to score points.
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Capturing Combinations on the Table:
- If a player plays a card matching the rank of a card on the table, they can capture that card.
- If a player plays a card that matches the sum of several cards on the table, they can capture those cards.
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Special rule: A 10 can be played individually to capture all cards with a face value of 10 on the table.
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Achieving "Bousra":
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If a player captures all the cards on the table with a single play, they achieve "Bousra," earning bonus points.
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When a player runs out of cards, the dealer deals each player another four cards. This continues until there are no cards left in the draw pile.
Scoring:
The game ends when all cards are played, and then scoring occurs:
- Each card captured is worth one point.
- Every "Bousra" is worth 10 points.
- Special scoring cards: Each heart gives an additional 1 point.
- Spades King counts 2 extra points.
- Two of Diamonds (the "2 of Diamonds") counts as a 1-point bonus.
The player with the most points at the end of the game wins.
Strategy Tips:
- Look for opportunities to achieve "Bousra" for extra points.
- Try to capture special scoring cards like the Spades King and the Two of Diamonds.
- Keep track of cards picked up by opponents to infer which cards are likely still in play.
Special Notes:
- Consider the possibility of holding cards as potential matches for future turns rather than using them for simple pairs.