Feuer & Flamme
Objective
The objective of Feuer & Flamme is to be the first player to cross the shared game board and capture the flames. Each player must plan strategically to navigate through the fire without taking too much damage.
Equipment
- 1 game board with a grid path
- 4 pawns (one per player)
- 24 fire cards
- 6 special cards
- 1 dice
Setup
Each player selects a pawn and places it on the starting line of the game board. The fire cards are shuffled and placed face-down on each position of the grid. The special cards are shuffled and placed next to the board.
Game Play
Rounds
The game is played in turns, with each player taking their turn before the next player proceeds.
On a Player's Turn
- Roll the Dice: The player rolls the dice to determine how many spaces they can move.
- Move: The player moves their pawn the number of spaces indicated by the dice roll in any direction (forward, backward, left, or right). Diagonal movement is not allowed.
- Reveal Cards: Once the pawn has moved, the player reveals the fire card at the ending position.
- Fire Card: Shows damage or special instructions.
- Blank Card: No effect.
- Use Special Cards: If the player wishes to use a special card during their turn, they may do so at this step. These cards may include skipping a space or immunity against damage.
Damage
If the player takes damage (as revealed by the fire card), they draw a corresponding number of damage markers. A player who accumulates 10 damage markers loses the game.
Victory Conditions
The first player to reach the goal, the last space of the board, without having accumulated 10 damage markers, wins the game.
Strategic Considerations
- Risk Assessment: Decide whether the risk of stepping on an unknown space outweighs the potential benefits.
- Card Usage: Use special cards wisely, as they can provide a crucial advantage in critical situations.
- Movement Strategies: Plan your moves ahead to choose the shortest and safest path.
Particular Nuances
- Start the game conservatively to maximize your special cards and field assessment. Expansions or house rules may include additional special cards or more complex game boards.