Objective of the Game
Robinson Crusoe: Adventures on the Cursed Island is a cooperative adventure game where players take on the roles of shipwreck survivors stranded on a deserted island. The objective of the game is to complete various scenarios, ranging from surviving, exploring the island, to achieving exciting expedition goals.
Components
- Island board
 - Character cards
 - Event cards
 - Adventure cards
 - Resource tokens
 - Various markers for threats, weather, etc.
 
Setup
- Select a scenario: The game offers several scenarios, each with its own objectives and special rules.
 - Prepare the board: Set up the board with specific markers and tokens according to the chosen scenario.
 - Assign roles: Each player chooses a character with specific abilities.
 - Prepare resources: Resource tokens and markers are set up as instructed.
 
Gameplay
- Event phase: At the beginning of each round, an event card is drawn, usually introducing new threats to the players.
 - Morale phase: The morale status of the camp is checked, triggering potential positive or negative effects.
 - Production phase: The base produces resources based on its location and the surrounding terrain.
 - Action phase: Players take turns performing actions such as collecting, building, exploring, or resting. Actions require action tokens and often involve dice rolls to determine success.
 - Weather effects: After certain rounds have passed, weather dice are rolled to determine the impact of storms or cold.
 - Night phase: Players must eat, can rest, craft items, or heal.
 
Key Rules
- Cooperation required: As a cooperative game, players must closely collaborate and develop the best strategies to maximize their survival chances.
 - Resource management: Efficient use and management of limited resources is crucial for survival.
 - Survival pressure: Weather conditions, wildlife, and other threats constantly pressure the players.
 
Strategic Considerations
- Prioritize: Certain actions, like exploring new areas or building shelters, protect against weather and other threats.
 - Flexibility: Each round presents new challenges. Players must remain flexible in their decisions and ready to adapt strategies.
 - Use character abilities: The special abilities of characters can be pivotal: a cook might handle food better, a carpenter more efficiently builds shelters.
 
End of the Game
The game ends when the scenario objectives have been met (victory) or when the group fails, such as by reaching a critical low in morale or physical condition (defeat).