Moksha Patamu (Snakes and Ladders)
Objective: The objective of Moksha Patamu, also known as Snakes and Ladders, is to be the first player to reach the end of the board. The board is typically represented by a square surface divided into numbered squares. Players move based on the roll of a die, trying to avoid the pitfalls of snakes and use ladders to their advantage.
Setup
- The game board consists of 100 numbered squares arranged in a 10x10 grid.
- Some of these squares contain ladders, which allow players to jump to a higher square, and snakes, which send players down to a lower square.
- Each player needs a token to represent them on the board.
Game Rules
- Starting Point: All players start on square 1.
- Turn Order: Players take turns rolling a die. The number shown on the die indicates how many squares the player can move their token forward.
- Ladders: If a player lands on a square with the bottom of a ladder, they immediately move their token to the square at the top of the ladder.
- Snakes: If a player lands on a square with the head of a snake, they must slide their token down to the square at the tail of the snake.
- Exact End: To win, players must roll the exact number needed to land on the final square. If a higher number is rolled, the player remains in place and passes their turn.
- Winner: The first player to land exactly on the last square wins the game.
Strategic Tips
- Observational Planning: Players should think about how to avoid snakes and use ladders effectively. However, dice rolls make the game heavily reliant on luck.
Moksha Patamu is mostly luck-based, making it entertaining for children and easy for new players to engage with.