Objective of the Game
Force of Will is a collectible card game where two players compete against each other. Each player seeks to reduce their opponent's life points from 4000 to 0 by effectively utilizing their resonators (creatures) and spells.
Setup
- Each player needs their own deck of at least 40 cards. An additional "Magic Stone Deck" with at least 10 "magic stones" is also required.
- At the start of the game, each player draws 5 cards into their hand.
- Each player has a Ruler, a special card that influences the game and mechanics.
Turn Structure
Each turn is divided into several phases:
- Untap Phase:
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Players untap all exhausted cards.
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Draw Phase:
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Players draw one card from their main deck.
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Recovery Phase:
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Players may use Rest abilities (abilities activated by tapping a card).
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Main Phase:
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Players can play resonators or spell cards, call magic stones, and transform their ruler into a J-Ruler, if possible.
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Battle Phase:
- Players can attack with their resonators. The defender can choose to block attacking resonators.
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Damage is calculated and may be influenced by effects.
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End Phase:
- Temporary effects end, and the turn is passed to the opponent.
Types of Cards
- Resonators: Creatures that engage in battles and attack the opponent's life points.
- Magic Stones: Resources used to play cards. These are placed into the play zone from the "Magic Stone Deck."
- Additions and Artifacts: Special cards providing lasting or temporary effects.
- Ruler/J-Ruler: Starts as a ruler in play, which under certain conditions can become a J-Ruler, a stronger entity capable of attacking.
Strategic Considerations
- Deck Building: Efficient balancing of resonators, spells, and magic stones is crucial.
- Timing of Attacks: Decisions on when to attack or block significantly impact the game.
- Ruler Transformation: Timing the transformation of the ruler into a J-ruler can be game-deciding.
By tactically playing their cards and managing their resources wisely, players must exploit the strengths and weaknesses of their decks to defeat the opponent. The key to victory often lies in the flexibility to adjust one's strategy as the game progresses.